VIEW THIS AS

Auto mode follows the Route Engine until you choose a viewpoint.

YOU ARE HERE

ROUTE CHECK

CONNECTED TO

WHAT NEXT

Use the canonical route for this room, or HELP if you are unsure.

Recovery Modes → Canonical Case Map

(Civilisation OS Reference Page v0)

Recovery Modes are not advice.
They are tested intervention patterns, each designed to fix one dominant failure at a time.

This page maps each Recovery Mode to the canonical cases where it is the correct response — and, just as importantly, shows what not to use.


What This Page Does

  • Prevents solution sprawl (“do everything at once”)
  • Prevents wrong fixes that worsen collapse
  • Enables fast deployment by matching symptom → mechanism → repair
  • Turns Civilisation OS into an operational playbook

Rule of the system:

Exactly one Recovery Mode per execution.


The Canonical Recovery Modes


RM-01 — Capability Rebuild Mode

Fixes: foundational skill and understanding collapse
Primary OS: Education OS

Use when:

  • effort is high but progress is flat
  • learners are overloaded
  • fundamentals are missing

Mapped Case:
Case 1 — Student Stalls Despite Tuition
/civilisation-os-case-1-student-stalls/

Do NOT use when:
The issue is incentives, governance, or scarcity.


RM-06 — Truth Restoration Mode

Fixes: suppressed signals, denial, and distorted reporting
Primary OS: Governance OS

Use when:

  • bad news is punished
  • leadership is surprised by outcomes
  • metrics disagree with lived reality

Mapped Case:
Case 2 — School Improves Scores but Real Capability Drops
Case 3 — Company Looks Successful but Is Hollowing Out
/civilisation-os-case-2-school-score-illusion/
/civilisation-os-case-3-company-hollowing-out/

Do NOT use when:
The problem is physical decay or fragility.


RM-11 — Maintenance & Renewal Mode

Fixes: entropy and deferred upkeep
Primary OS: Production / Technology OS

Use when:

  • failures recur
  • “temporary fixes” accumulate
  • outages feel random but follow a rising trend

Mapped Case:
Case 4 — Maintenance Debt Spiral
/civilisation-os-case-4-maintenance-debt-spiral/

Do NOT use when:
The system is fragile due to missing buffers.


RM-10 — Resilience & Redundancy Mode

Fixes: fragility and cascade risk
Primary OS: Production + Governance

Use when:

  • small shocks cause large failures
  • MTTR increases after each incident
  • systems are over-optimised

Mapped Case:
Case 5 — Fragility Cascade
/civilisation-os-case-5-fragility-cascade/

Do NOT use when:
Maintenance debt is the root cause.


RM-13 — Load Reduction & Demand Shaping Mode

Fixes: persistent scarcity pressure
Primary OS: Constraint OS

Use when:

  • chronic volatility exists
  • demand exceeds sustainable supply
  • conflict emerges around resources

Mapped Case:
Case 6 — Scarcity Bind
/civilisation-os-case-6-scarcity-bind/

Do NOT use when:
Collapse is already accelerating due to time loss.


RM-00 — Stabilise the Loop (Emergency Containment)

Fixes: late-stage collapse acceleration
Primary OS: Constraint OS (Time)

Use when:

  • options are disappearing fast
  • repair costs explode non-linearly
  • emergency measures replace strategy

Mapped Case:
Case 7 — Late Correction / Irreversibility
/civilisation-os-case-7-late-correction-irreversibility/

Do NOT use when:
Early repair is still feasible (this mode is costly).


Why This Map Matters

Most failures worsen because:

  • the wrong fix is applied
  • too many fixes are applied at once
  • fixes target symptoms, not mechanisms

This map enforces discipline.


How to Use This Page

  1. Identify the collapse signature
  2. Follow it to the mapped case
  3. Select the recovery mode used there
  4. Execute with OSME-e/t and probes
  5. Retest before escalating