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Civilisation Atlas | Universal Coordinate Schema

Three people sit together at a classroom table, looking at open books and writing on the pages.
article:
id: CA-UI-003
title: Universal Coordinate Schema
version: 1.0
status: canonical
type: specification
parent_protocol: CA-UI-001
depends_on:
- CA-UI-002

Purpose

purpose: >
Provide a shared multidimensional address for civilisations,
societies and civilisation-scale systems without collapsing
different forms of development into one stage ladder.

Coordinate contract

CivilisationCoordinate =
Capability
× Lifecycle
× HabitatIndependence
coordinate:
capability:
code: C
dimension_type: chronological_capability
question: What can the civilisation reliably do?
lifecycle:
code: L
dimension_type: system_motion
question: Where is the civilisation on its flight path?
habitat:
code: H
dimension_type: survival_independence
question: How independent is civilisation from its original habitat?

Separation rule

separation_rule:
capability_is_not_lifecycle: true
capability_is_not_habitat: true
lifecycle_is_not_habitat: true
stage_numbers_are_not_interchangeable: true
HIGH CAPABILITY ≠ HEALTH
EXPANSION ≠ HABITAT INDEPENDENCE
OFF-WORLD PRESENCE ≠ AUTONOMOUS CIVILISATION
TECHNOLOGICAL ADVANCE ≠ CIVILISATIONAL REPAIR

Capability registry

capability_registry:
C0:
id: CA-STAGE-00
label: Adaptive Human Worlds
capabilities:
- mobile adaptation
- ecological knowledge
- tool use
- oral memory
- local coordination
C1:
id: CA-STAGE-01
label: Settlement and Surplus
capabilities:
- permanent settlement
- food surplus
- specialised labour
- storage
- local infrastructure
C2:
id: CA-STAGE-02
label: Administrative and Recorded Civilisation
capabilities:
- writing
- formal administration
- taxation
- law
- territorial coordination
- institutional memory
C3:
id: CA-STAGE-03
label: Industrial and Mass-Institution Civilisation
capabilities:
- mechanised production
- fossil-energy scaling
- mass education
- mass transport
- industrial warfare
- national institutions
C4:
id: CA-STAGE-04
label: Planetary Network Civilisation
capabilities:
- planetary communication
- global logistics
- digital coordination
- orbital infrastructure
- planetary-scale production
- integrated information networks
C5:
id: CA-STAGE-05
label: Regenerative and Self-Correcting Civilisation
capabilities:
- systematic repair
- ecological regeneration
- reliable feedback
- institutional self-correction
- lower-floor protection
- long-horizon coordination
C6:
id: CA-STAGE-06
label: Multi-World Extension
capabilities:
- persistent off-world operations
- multi-world logistics
- remote habitat construction
- interplanetary supply systems
C7:
id: CA-STAGE-07
label: Autonomous Multi-World Civilisation
capabilities:
- independent off-world production
- independent institutional continuity
- local population persistence
- multi-world redundancy
C8:
id: CA-STAGE-08
label: Distributed Interplanetary Civilisation
capabilities:
- multiple autonomous branches
- interplanetary coordination
- distributed civilisational memory
- habitat-independent continuity

Capability assignment

capability_assignment:
rule: >
Assign the highest stage whose defining capability bundle
is reliable, scaled, institutionalised and civilisation-dependent.
insufficient_conditions:
- invention_only
- prototype_only
- elite_access_only
- temporary_demonstration
- isolated_local_adoption
function assign_capability(system):
for stage in descending(capability_registry):
if reliable(stage.capabilities)
and scaled(stage.capabilities)
and institutionalised(stage.capabilities)
and structurally_consequential(stage.capabilities):
return stage
return UNKNOWN

Lifecycle registry

lifecycle_registry:
TAKEOFF:
id: CA-LIFECYCLE-TAKEOFF
definition: >
New capability, institution or civilisational form begins
producing sustained structural change.
CLIMB:
id: CA-LIFECYCLE-CLIMB
definition: >
Capability, population, reach, complexity or coordination
expands faster than systemic resistance.
CRUISE:
id: CA-LIFECYCLE-CRUISE
definition: >
The operating structure remains broadly stable and
reproduces itself across time.
DESCENT:
id: CA-LIFECYCLE-DESCENT
definition: >
Maintenance, legitimacy, capacity or resilience declines
faster than the system can repair itself.

Lifecycle condition flags

lifecycle_conditions:
DRIFT:
id: CA-CONDITION-DRIFT
definition: >
The system continues operating while moving away from
viable, legitimate or intended outcomes.
FRACTURE:
id: CA-CONDITION-FRACTURE
definition: >
A critical flow, institution, floor or relationship has
become discontinuous.
REPAIR:
id: CA-CONDITION-REPAIR
definition: >
The system is restoring damaged floors, flows,
capabilities or institutions.
TRANSITION:
id: CA-CONDITION-TRANSITION
definition: >
The system is moving between stable operating structures.
COLLAPSE:
id: CA-CONDITION-COLLAPSE
definition: >
The system can no longer reproduce essential operating
structures at its previous scale.
LifecyclePhase ≠ LifecycleCondition

Example:

lifecycle:
phase: CRUISE
conditions:
- DRIFT
- FRACTURE
- REPAIR

A civilisation may therefore be:

CRUISE + DRIFT
CLIMB + FRACTURE
DESCENT + REPAIR
TAKEOFF + TRANSITION

Habitat Independence registry

habitat_registry:
H0:
id: CA-HABITAT-00
label: Earth-Contained Civilisation
definition: >
Civilisation operates entirely within Earth and possesses
no persistent external operational reach.
H1:
id: CA-HABITAT-01
label: Earth-Dependent Civilisation with Robotic Reach
definition: >
Civilisation can sense, communicate with and operate machines
beyond Earth but remains completely dependent on Earth.
H2:
id: CA-HABITAT-02
label: Temporary Human Off-World Access
definition: >
Humans can temporarily live and work beyond Earth but cannot
persist without continuous Earth support.
H3:
id: CA-HABITAT-03
label: Dependent Off-World Outpost
definition: >
A persistent inhabited outpost exists but remains structurally
dependent on Earth for critical survival functions.
H4:
id: CA-HABITAT-04
label: Persistent Off-World Settlement
definition: >
A durable settlement exists with partial local production,
population continuity and institutional structure.
H5:
id: CA-HABITAT-05
label: High-Autonomy Settlement
definition: >
The settlement can maintain most critical functions locally
but still retains important external dependencies.
H6:
id: CA-HABITAT-06
label: Autonomous Civilisational Branch
definition: >
The off-world branch can reproduce its population,
institutions, production, knowledge and survival systems
without compulsory support from Earth.

Habitat assignment test

habitat_independence_test:
dimensions:
- breathable_environment
- food
- water
- energy
- materials
- maintenance
- medicine
- reproduction
- education
- governance
- industrial_replacement
- civilisational_memory
function assign_habitat_level(system):
evaluate:
local_survival
local_repair
local_reproduction
local_production
local_governance
local_knowledge_continuity
assign highest level sustained
without hidden lower-habitat dependency
STAIRCASE RULE:
A settlement is not independent
while removal of Earth support causes terminal failure.

Primary coordinate object

primary_coordinate:
coordinate_id: required
target_object: required
capability_stage: required
lifecycle_phase: required
lifecycle_conditions: []
habitat_level: required
observation_date: required
evidence_ids: required
confidence: required

Example:

primary_coordinate:
coordinate_id: CA-COORD-HUMANITY-LIVE-001
target_object: CA-CIV-HUMANITY-PRESENT
capability_stage:
id: CA-STAGE-04
position: late
lifecycle:
phase: CRUISE
conditions:
- DRIFT
- FRACTURE
- REPAIR
habitat_level:
id: CA-HABITAT-01
observation_date: 2026
confidence:
capability: high
lifecycle: medium
habitat: high

Compact form:

Humanity@2026 =
C4-late / CRUISE[DRIFT,FRACTURE,REPAIR] / H1

Secondary state vector

secondary_state_vector:
B:
id: basefloor_health
range: 0.0_to_1.0
E:
id: ecological_condition
range: 0.0_to_1.0
I:
id: institutional_capacity
range: 0.0_to_1.0
G:
id: control_geometry
type: categorical_plus_distribution
N:
id: information_condition
range: 0.0_to_1.0
R:
id: regenerative_capacity
range: 0.0_to_1.0
D:
id: dependency_load
range: 0.0_to_1.0
X:
id: risk_exposure
range: 0.0_to_1.0
V:
id: motion_vector
type: multidimensional
FullCoordinate =
(C, L, H | B, E, I, G, N, R, D, X, V)

Motion vector

motion_vector:
direction:
capability:
- rising
- stable
- falling
lifecycle:
- takeoff
- climb
- cruise
- descent
habitat:
- extending
- stable
- retracting
repair:
- strengthening
- neutral
- weakening
velocity:
- slow
- moderate
- rapid
confidence:
- low
- medium
- high

Example:

motion_vector:
capability: rising
lifecycle: cruise_toward_descent
habitat: slowly_extending
repair: contested
velocity: moderate
confidence: medium

Temporal coordinate rule

temporal_rule: >
Every coordinate is a dated observation, not a permanent
identity attached to the civilisation.
Coordinate(system, 1500)
≠
Coordinate(system, 1800)
≠
Coordinate(system, 2026)
coordinate_history:
object_id: required
observations:
- date: required
coordinate: required
evidence: required
confidence: required

Scale rule

scale_rule:
required_fields:
- object_id
- system_level
- spatial_scope
- temporal_scope
A city, state and planetary civilisation
must not silently share one coordinate.

Example:

coordinates:
- object: Singapore
system_level: state
coordinate: C4 / CRUISE[REPAIR] / H1
- object: Human Civilisation
system_level: planetary
coordinate: C4 / CRUISE[DRIFT,FRACTURE,REPAIR] / H1

Multi-coordinate rule

multi_coordinate_rule: >
A civilisation may contain regions, institutions or populations
operating at different capability and lifecycle positions.
coordinate_distribution:
target_object: required
dominant_coordinate: required
internal_variants:
- subobject_id: required
coordinate: required
population_weight: optional
system_weight: optional
Civilisation Coordinate ≠ Civilisation Uniformity

Confidence contract

coordinate_confidence:
very_high:
definition: direct_and_widely_supported
high:
definition: strong_evidence_with_minor_uncertainty
medium:
definition: plausible_but_interpretive
low:
definition: incomplete_or_disputed
unknown:
definition: insufficient_evidence
confidence:
capability: required
lifecycle: required
habitat: required
secondary_vector: optional

Validation runtime

function validate_coordinate(coordinate):
require(coordinate.target_object)
require(coordinate.observation_date)
require(valid_capability_id)
require(valid_lifecycle_phase)
require(valid_habitat_id)
require(system_level)
require(evidence_ids)
require(confidence)
reject(mixed_stage_ladders)
reject(permanent_undated_coordinate)
reject(habitat_claim_without_dependency_test)
reject(capability_claim_based_only_on_invention)
return VALID

Canonical rule

canonical_rule: >
Civilisation must be located through separate capability,
lifecycle and habitat dimensions. No single ranking may substitute
for the three-axis coordinate, and no coordinate may be treated
as timeless, uniform or independent of evidence.

Runtime summary

CAPABILITY LOCATES WHAT CAN BE DONE.
LIFECYCLE LOCATES SYSTEM MOTION.
HABITAT LOCATES SURVIVAL INDEPENDENCE.
CONDITION FLAGS LOCATE DAMAGE AND REPAIR.
THE STATE VECTOR ADDS RESOLUTION.
THE DATE PREVENTS FALSE PERMANENCE.
THE SCALE PREVENTS FALSE UNIFORMITY.